persistence

Core
Pro
Views
if you want to last: become useful in the ongoing game of balance but if you want to change: play to win (or to lose) you gotta be useful if you want to stay where you are and to stay is no bad thing :) do as you're ready, do as you feel desire desire is radar === you can keep it if you pass it on because "you" will pass on, after all and if it dies with "you", you'll have to start it from scratch === proximity is persistence gosh the collaboration is so important I need to *know* how you feel in your interaction with the changes on the table it's how I make sure that you and I move forward on a timeline where you can I can keep recognizing each other :)